AI Insights · Timothy · July 2024
Top 5 High Fantasy Games on Android in Saudi Arabia Q2 2024
In Q2 2024, the top 5 high fantasy games on Android in Saudi Arabia showed varied performance metrics in downloads, revenue, and active users. Detailed insights from Sensor Tower reveal the trends.
In Q2 2024, the high fantasy gaming landscape on Android in Saudi Arabia saw significant activity across the top 5 apps. These games experienced varied trends in weekly downloads, revenue, and active users, offering a comprehensive view of their performance.
Squad Busters by Supercell, newly released in late May 2024, showed a remarkable rise in weekly revenue, peaking at around $10.1K in the first week of June. Weekly downloads saw an initial surge to approximately 174K in the last week of May, followed by a noticeable drop to about 12.4K by the end of June. Active users mirrored this trend, starting at 1.5K in the week of May 20 and reaching a peak of 125K the following week, before declining to 15.2K by the end of the quarter.
Akinator from Elokence SAS maintained a consistent weekly download rate, with a high of 24.7K in mid-May and a gradual decrease to 10K by the end of June. Active users similarly peaked at 93.2K in late May and declined steadily to about 53K by the end of the quarter. Weekly revenue saw a minimal increase, reaching only $9 in early June.
Lords Mobile: Last Rise of Qin by IGG.COM had steady weekly revenue, ranging between $8.7K and $14.4K throughout the quarter. Weekly downloads fluctuated, peaking at 20.1K in mid-April and declining to 7.4K by the end of June. Active users showed a similar pattern, with a high of 49.9K in mid-April and a low of 29.2K in mid-June.
Mobile Legends: Bang Bang from Moonton saw a consistent weekly revenue, averaging around $21.9K by the end of June. Weekly downloads remained stable, with a slight increase to 8.6K in mid-June. Active users experienced minor fluctuations, maintaining an average of about 113K throughout the quarter.
Clash of Clans by Supercell reported a steady weekly revenue, peaking at $32.5K in early April and stabilizing around $20.7K by the end of June. Weekly downloads remained consistent, averaging around 7K. Active users showed a slight decline from 504K in early April to 432K by the end of June.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.